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FlightGear Multiplayer

By Fallen- on Fri, 07/31/2009 - 9:59am

2 Comments
Well, I decided to blog this because I think is worth explaining it a bit.

I have been messing around with glc on Ubuntu Jaunty from http://nullkey.ath.cx/projects/glc and testing some games with it for posting high quality YouTube videos. My favorites for recording are Tremulous and FlightGear flight simulator, but I'm planning on testing more FOSS games and other OpenGL software I can find it useful for.

My all time love is flight simulation. Lately I have been testing the latest build of FlightGear http://www.flightgear.org and for making a full evaluation I downloaded it all. It is HUGE! The world scenery is a 3 DVD set. IF you only want to see it working, the basic download for Windows is 230 MB, and includes San Francisco International Airport and a few representative aircraft. You can download the scenery "as you fly" with a special program that downloads it as needed.

Anyways, I was practicing using it first before going online, landings and navigation, but basically you only need to know how to take off and fly straight Smiling So 2 days ago I finally decided to give it a try online. After registering here for my stats: http://fgfs.i-net.hu I configured the startup commands from http://wiki.flightgear.org/index.php/Howto:_Multiplayer and finally made it work. If you are into flight simulators believe me is worth it, flying alone is boring, but with friends is very cool Smiling

Now since my multiplayer settings are hard coded in my startup script, I always fly online. My Callsign: Fallen-

See you there!

My flight stats: http://fgfs.i-net.hu/modules/fgtracker/?FUNCT=FLIGHTS&CALLSIGN=Fallen-

This video:
[http://www.youtube.com/watch?v=aTTfi7RBxq4]

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sunburn's picture
sunburn @ Fri, 07/31/2009 - 8:32pm · #3112 You have a fighter plane on the vid, is combat possible
or it's just flying?
Fallen-'s picture
Fallen- @ Fri, 07/31/2009 - 9:10pm · #3113 It supports some kind of bombing areas where you go flying on a mission and comeback, but is very basic stuff. You can shoot some weapons but it's just for looking at the model realism. The simulation engine does not have collision detection and stuff needed for that. It's just for flying the more realistic possible for free. The only collision stuff is related to crashing on buildings or the ground, but not other aircraft (yet).

I believe someone might use the engine for building a combat simulator based on it, the difficult part is done already so, maybe someday Smiling

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