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Should we reset the MT1 world?

By ghostshell on Thu, 12/01/2011 - 12:24pm

9 Comments
YES - Reset the world
53% (17 votes)
NO - Keep it
47% (15 votes)
Total votes: 32
jji7skyline's picture
jji7skyline @ Sun, 02/05/2012 - 9:15pm · #5170 Don't, we'd lose all our efforts, although starting a clean slate does sound appealing.
at2's picture
at2 @ Sun, 01/29/2012 - 5:37am · #5158 There in no significant difference beetween the YES and the NO votes.
You should keep the map.
admin's picture
admin @ Thu, 01/05/2012 - 5:11pm · #5139 The MT1 will be reset with the release of Minetest 0.4. Thanks to those that voted.
hmmm's picture
hmmm @ Sat, 12/31/2011 - 7:27pm · #5129 It depends on whether or not there will be using mods. There are some really cool mods you could try. Like farming mods, Mesecons (redstone equivilent), more ores, and lots of other stuff too! http://c55.me/minetest/forum/viewforum.php?id=9
oldwos's picture
oldwos @ Wed, 12/21/2011 - 12:55pm · #5116 i think we could left this world for the 0.31, and, if possible keep it for the 0.40

Wos - the watchtower
-360,-40,-660
ghostshell's picture
ghostshell @ Thu, 12/01/2011 - 12:26pm · #5076 This poll is to reset the MT1 (Minetest server) world for the 0.4x release.
okean's picture
okean @ Sun, 12/18/2011 - 2:58pm · #5117 What about convert the world for new ver??
ghostshell's picture
ghostshell @ Sun, 01/29/2012 - 11:32am · #5159 unfortunately we are carrying over some bugs from previews map-conversions. the main reason the server crashes now is because there's a spot in the world with 1000's of rats, whenever someone goes there the server locks up. also, it would be nice to render a world with the map-generation improvements done so far.
forwhomthebellrings's picture
forwhomthebellrings @ Sun, 12/04/2011 - 2:57pm · #5095 I logged in to the server and the map was really awesome.

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